Guard

= Guard Easy-Hardcore =

Description
???

Stats
Spearman

HP - 800

DMG - 50-400+

Defense - 50

Ranger

HP - 600

DMG - 70-350+

Defense - 50

Abilities
Spear Pierce - Guard jumps forward and strikes at the chest.

50-350+ DMG

Shield - Guard holds up their shield.

-50% DMG for 2 rounds.

Battle Morale - Guard racks up their fighting spirit granting them the ability to fight more vigilantly.

+25% Attack DMG, Speed, Defense.

Focus - Guard yells at [Target] to focus them.

Priority Target for 2 rounds.

Secondary Contingent - All guards gain 10% Defense & DMG for (4) rnds.

Music ID
(Easy-Hardcore) - ???

= Guard Nightmare-Impossible =

W.I.P
= Guard Exalted =